Source code for fdsreader.fds_classes.surface
from typing import Tuple
[docs]
class Surface:
"""Surface objects describe what bounding surfaces consist of. Boundary conditions for obstructions and vents are
prescribed by referencing the appropriate surface.
:ivar name: Name of the surface.
:ivar material_emissivity: Emissivity of the material.
:ivar surface_type: Type of the surface.
:ivar texture_width:Width of the texture of the surface.
:ivar texture_height: Height of the texture of the surface.
:ivar texture_map: Path to the texture map used for the surface.
:ivar rgb: Color of the surface in form of a 3-element tuple.
:ivar transparency: Transparency of the color (alpha channel).
"""
def __init__(
self,
name: str,
tmpm: float,
material_emissivity: float,
surface_type: int,
texture_width: float,
texture_height: float,
texture_map: str | None,
rgb: Tuple[float, float, float],
transparency: float,
):
self.name = name
self.tmpm = tmpm
self.material_emissivity = material_emissivity
self.surface_type = surface_type
self.texture_width = texture_width
self.texture_height = texture_height
self.texture_map = texture_map
self.rgb = rgb
self.transparency = transparency
[docs]
def id(self):
return self.name
def __eq__(self, other):
return self.name == other.name
def __repr__(self, *args, **kwargs):
return f'Surface(name="{self.name}")'